The Elder Scrolls Online Makes Major Change to EndGame Champion System

The Elder Scrolls Online Makes Major Change to End-Game Champion System

With the upcoming Update 29, The Elder Scrolls Online makes a major overhaul of the end-game Champion System that players have become accustomed to.

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The Elder Scrolls Online Makes Major Change to EndGame Champion System

ZeniMax Online Studios’ The Elder Scrolls Online continues to improve and grow with last year’s Season of the Dragon storyline, and 2021’s Gates of Oblivion story. The MMORPG has remained popular with fans, continually releasing new content with exciting gameplay opportunities, which has even led to ESO-inspired tabletop games. As The Elder Scrolls Online begins the Gates of Oblivion story, a new overhaul for the end-game Champion System is coming soon.

Even though ESO originally released in 2014, the Champion System was introduced a year later, which gave end-game players a way to keep playing once their characters reached the first level cap of level 50. The current Champion System is made up of three Guardian constellations, which each have three minor constellations in them that player can put Champion Points into to improve their character’s stats. The Warrior, The Mage, and The Thief constellation groups were meant to give players a boost to stats across the board, whether players were trying to make the best necromancer builds, or buff up their character for a Veteran dungeon run.

Six years since its introduction, ZeniMax is changing the Champion System. The first thing Elder Scrolls Online players will notice is that there are only three constellation groups overall, instead of the original nine. The Warfare Constellation has everything to do with altering damage dealt, healing, and stat mitigation. The Fitness Constellation is mainly about how players move and interact during combat, instead of raw damage modifiers. The Craft Constellation has minimal combat utility, but focuses on almost everything out of combat.

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The ZeniMax team felt the changes were necessary to help keep the game fresh as it heads toward The Elder Scrolls Online: Blackwood chapter. Plus, it was interested in a system where players had to make more choices about what kind of stats they put points into. The new Champion System will be familiar, but is more focused on improving playstyles instead of focusing on stats like Magicka or Stamina.

An interesting change is that the new system will introduce a unique bar that players can equip special stars in. The constellations will have two types of stars that players can put Champion Points into, slottable and non-slottable. The slottable stars will need to be placed into the bar in order to grant powerful boons, and there is a limit of four special stars from each constellation. This is definitely going to get players to think more about the best possible builds, and it will be interesting to see what benefits these special stars grant.

While this new system isn’t going to immediately affect those that are just starting The Elder Scrolls Online, it will definitely take a little getting used to for veteran players. The Champion System overhaul is coming in Update 29, which is planned for March 8.

The Elder Scrolls Online is available on PC, PS4, Stadia, and Xbox One.

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