Why The Five Nights At Freddy’s Movie Can’t Happen Yet

Why The Five Nights At Freddy’s Movie Can’t Happen Yet

Jason Blum, producer of the planned Five Nights at Freddy’s film adaptation, explains why the film isn’t quite yet ready to enter production.

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Why The Five Nights At Freddy’s Movie Can’t Happen Yet

Jason Blum, producer of the planned Five Nights at Freddy’s film adaptation, recently explained why the film isn’t quite ready to begin production. Five Nights at Freddy’s will be an adaptation of the popular horror game series of the same name from indie game developer Scott Cawthon. The first game was released back in 2014 and instantly became a hit overnight thanks to the game’s popularity among high-profile video game YouTubers. The colorful yet nightmarish designs of the haunted animatronics, combined with the addictive, jump-scare-heavy gameplay, instantly cemented the game as one of the most popular indie video game franchises of the 2010s.

Blumhouse Productions first acquired the rights to adapt the popular video game series back in 2017. Since then, the proposed adaptation has changed hands from numerous directors who signed on but departed from the project soon thereafter due to creative differences. The film currently remains director-less after Home Alone and Harry Potter veteran Chris Columbus recently walked away from the project two weeks ago. However, Blum confirms that they haven’t given up on the project just yet; he is determined to make a film adaptation of the game.

In an interview with Collider, Blum revealed that he is determined to do justice to the film’s source material, as well as the original creator of the Five Nights at Freddy’s game series. He says that the production company has no “right to do anything Scott [Cawthon] doesn’t like.” He goes on to say that “it’s taken longer than I hoped to get the right story,” but that he is “confident, eventually, [he] will figure it out.” Check out Blum’s full comments below:

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[The film is] really tough to crack. We’ve written multiple scripts, and we’ve got where we’re threading a needle, which is doing justice to Five Nights at Freddy’s and making Scott [Cawthon] happy. The only way that we would go about it is giving Scott … I don’t want to do something that Scott doesn’t like. Let me say that a different way. I don’t have the right to do anything Scott doesn’t like. Basically, Scott has kind of like the equivalent of final cut. And it’s taken longer than I hoped to get the right story. But we’re a long ways from giving up. And I’m confident, eventually, I will figure it out.

Cawthon himself is quite involved within the Five Nights at Freddy’s fan community, often participating in discussion threads and forums about his games online. Late last year, Cawthon posted summaries of several rejected scripts to Reddit that detailed various scrapped ideas for the film. The final screenplay in the list – called the “‘Mike’ screenplay” – was supposedly the one that Columbus would have been attached to direct, though the director’s recent departure seems to indicate that pre-production is back to square one.

Film adaptations must always strike a difficult balance between honoring the source material, while also updating the original story for a cinematic medium. Blum’s comments show that he is committed to Cawthon’s creative vision, which bodes well for longtime fans of the franchise. Hopefully Blum and co. are able to work out their differences soon so that the long-awaited film adaptation of Five Nights at Freddy’s may finally come to fruition.

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Link Source : https://screenrant.com/five-nights-freddys-movie-adaptation-delayed-why/

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